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African Clearing

513361941Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 40m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1273
+12
🇨🇳 Romans · China
1130
+18
🇨🇳 Khitans · China
1094
+19
🇨🇳 Franks · China
1021
+22
vs
🇨🇳 Vikings · China
1200
-19
🇨🇳 Magyars · China
1174
-18
🇭🇰 Slavs · Hong Kong SAR China
1157
-17
🇨🇳 Mongols · China
1153
-17
Player eAPM Actions Feudal Castle Imperial Opening
51 2,061 12:36 25:41 — ⚔ Archer Rush
47 1,887 14:01 18:30 — ⛏ Fast Castle
44 1,795 15:54 23:44 — ⚔ Drush FC
43 1,747 14:17 28:44 — ⚔ Scouts into Skirms
34 1,367 13:23 24:13 — ⚔ Archer Rush
28 1,137 12:18 23:59 — ⚔ Archer Rush
23 919 13:37 19:51 34:49 ⛏ Fast Castle
20 824 14:38 21:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,420 9,695 8,045 2,275 38,435 41,774
5,900 8,180 2,975 1,800 18,855 19,583
6,725 5,710 2,730 1,750 16,915 17,365
5,775 6,165 3,425 975 16,340 17,663
5,265 6,112 2,490 1,045 14,912 14,995
7,035 5,505 400 400 13,340 14,905
6,700 4,383 985 1,175 13,243 13,587
5,910 3,765 420 975 11,070 11,989
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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