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African Clearing

513359124Analyzed
4v4 RM · 23h ago on Oct 13, 2026· 47m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1264
+9
🇨🇳 Romans · China
1115
+15
🇨🇳 Saxons · China
1078
+16
🇨🇳 Franks · China
1002
+19
vs
🇲🇽 Franks · Mexico
1123
-16
🇩🇪 Britons · Germany
1096
-15
🇳🇱 Spanish · Netherlands
1061
-14
🇪🇸 Burmese · Spain
1059
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 2,110 13:25 19:53 — ⛏ Fast Castle
41 1,944 14:22 17:58 38:46 ⛏ Fast Castle
38 1,811 13:01 19:07 33:17 ⛏ Fast Castle
35 1,660 13:46 18:35 41:31 ⛏ Fast Castle
31 1,472 15:24 21:51 37:14 ⛏ Fast Castle
26 1,255 16:59 22:47 37:33 ⛏ Fast Castle
24 1,143 14:40 21:19 38:03 ⚔ FC into Archers
20 955 13:34 23:14 40:35 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,845 11,715 12,470 4,120 51,150 57,435
21,905 13,280 12,255 1,060 48,500 52,511
14,325 17,447 8,645 3,750 44,167 46,698
13,700 13,080 7,325 300 34,405 37,256
16,145 9,740 5,860 2,350 34,095 39,188
13,375 11,010 3,570 2,880 30,835 32,415
11,890 11,675 4,990 2,250 30,805 32,829
11,215 7,495 1,770 1,525 22,005 21,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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