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Arena

512820052Analyzed
4v4 RM · 26d ago on Oct 11, 2026· 56m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Franks · Hong Kong SAR China
1000
+12
🇭🇰 Gurjaras · Hong Kong SAR China
963
+14
🇹🇼 Dravidians · Taiwan
952
+14
🇨🇳 Poles · China
929
+29
vs
🇦🇷 Teutons · Argentina
961
-16
🇹🇼 Persians · Taiwan
920
-14
🇹🇷 Hindustanis · Türkiye
917
-14
🇨🇳 Japanese · China
850
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 2,858 15:04 20:36 34:07 ⛏ Fast Castle
46 2,598 9:17 15:18 35:16 ⛏ Fast Castle
37 2,088 11:07 15:12 32:47 ⛏ Fast Castle
31 1,768 12:29 17:13 36:32 ⛏ Fast Castle
29 1,623 14:51 19:55 40:09 ⛏ Fast Castle
19 1,098 10:24 21:28 33:26 ⛏ Fast Castle
19 1,075 11:33 17:40 35:39 ⛏ Fast Castle
15 867 11:09 24:53 39:38

Resources

Player Food Wood Gold Stone Spent Collected
41,540 29,180 9,385 7,290 87,395 98,913
33,615 27,425 22,010 2,265 85,315 102,735
31,650 14,045 27,295 2,100 75,090 98,409
28,890 25,910 10,320 3,590 68,710 85,736
30,145 20,525 12,025 2,800 65,495 79,320
38,640 18,120 4,795 2,970 64,525 84,162
22,140 10,175 8,645 2,255 43,215 53,037
12,275 7,275 6,350 925 26,825 29,192
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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