AoeStats
← xXbananamanXx

Black Forest

511486710Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1641
+8
🇭🇰 Mongols · Hong Kong SAR China
1548
+12
1538
+12
🇺🇸 Danes · United States
1511
+13
vs
🇩🇪 Persians · Germany
1474
-12
🇬🇧 Hindustanis · United Kingdom
1456
-11
🇦🇺 Burmese · Australia
1442
-11
🇨🇦 Bohemians · Canada
1438
-11
Player eAPM Actions Feudal Castle Imperial Opening
66 3,091 10:48 15:06 29:56 ⛏ Fish Boom FC
60 2,795 11:56 15:51 35:10 ⛏ Fish Boom FC
59 2,750 13:40 18:22 46:10 ⛏ Fast Castle
49 2,286 10:15 26:03 38:22 ⚔ Towers FC
38 1,779 12:27 16:22 30:17 ⛏ Fish Boom FC
35 1,619 11:20 19:07 40:30 ⚔ Archer Rush
30 1,410 11:32 16:25 39:48 ⚔ Fish Boom into Scouts into Towers
26 1,229 11:54 15:15 28:05 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
57,205 21,455 25,450 5,840 109,950 121,300
14,575 28,753 22,000 4,135 69,463 77,599
32,385 17,485 11,550 3,600 65,020 70,580
13,645 22,471 9,780 1,705 47,601 53,454
21,750 18,142 4,420 3,115 47,427 56,478
17,295 17,879 10,715 975 46,864 56,932
15,405 15,525 9,550 3,250 43,730 44,799
16,930 9,792 3,235 905 30,862 32,509
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.