AoeStats
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African Clearing

511152103Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 54m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1075
+14
🇫🇷 Saracens · France
1065
+15
🇧🇷 Franks · Brazil
1041
+16
🇹🇼 Japanese · Taiwan
915
+21
vs
🇨🇴 Persians · Colombia
1086
-19
🇨🇴 Muisca · Colombia
1037
-17
🇺🇸 Varangians · United States
1008
-15
🇺🇸 Magyars · United States
1007
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,765 16:27 24:05 40:22 ⛏ Fast Castle
28 1,491 18:06 28:01 — ⚔ FC into Skirms
26 1,422 14:21 18:42 38:32 ⛏ Fast Castle
25 1,331 14:29 20:10 38:51 ⛏ Fast Castle
23 1,266 16:52 22:50 51:32
23 1,229 15:16 33:07 — ⚔ Archers into Towers
23 1,225 15:14 19:16 42:18 ⛏ Fast Castle
11 606 15:55 26:58 45:32 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,460 18,753 13,285 1,050 48,548 58,769
21,750 7,953 9,795 2,900 42,398 50,603
17,740 9,505 10,970 3,300 41,515 46,104
14,760 11,605 5,220 1,700 33,285 38,921
13,170 9,164 7,010 980 30,324 35,464
11,655 5,140 6,040 2,660 25,495 29,373
5,450 8,951 4,050 1,450 19,901 21,798
4,325 2,851 600 1,880 9,656 9,181
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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