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Arena

512901104Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 40m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Mapuche · Australia
1294
+14
🇨🇳 Italians · China
1291
+14
🇨🇳 Persians · China
1258
+16
🇧🇦 Goths · Bosnia & Herzegovina
1207
+18
vs
🇸🇰 Jurchens · Slovakia
1347
-19
🇪🇸 Franks · Spain
1227
-15
🇨🇿 Spanish · Czechia
1216
-14
🇸🇰 Saxons · Slovakia
1215
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,817 10:43 14:49 30:59 ⛏ Fast Castle
41 1,673 9:39 13:33 29:12 ⛏ Fast Castle
40 1,656 11:03 14:31 26:48 ⛏ Fast Castle
38 1,545 10:52 14:28 28:21 ⛏ Fast Castle
36 1,490 10:37 14:28 28:08 ⛏ Fast Castle
32 1,310 10:06 14:15 30:02 ⛏ Fast Castle
30 1,208 10:03 14:06 28:38 ⛏ Fast Castle
25 1,029 9:55 14:09 30:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,635 18,120 16,655 2,350 60,760 62,118
27,095 11,805 17,745 2,350 58,995 66,020
28,395 8,715 16,570 2,945 56,625 60,226
22,640 19,100 6,440 1,810 49,990 64,846
19,925 14,945 9,965 3,185 48,020 58,190
17,700 17,475 9,125 3,550 47,850 55,630
18,815 14,965 9,840 950 44,570 66,386
11,405 9,890 3,625 850 25,770 33,540
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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