AoeStats
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Arena

512795263Analyzed
4v4 RM · 9d ago on Oct 11, 2026· 48m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1051
+13
🇺🇸 Aztecs · United States
1013
+15
🇹🇼 Wu · Taiwan
1005
+15
🇺🇸 Magyars · United States
990
+15
vs
🇺🇸 Teutons · United States
1006
-16
🇺🇸 Magyars · United States
1002
-15
🇺🇸 Saracens · United States
964
-14
🇺🇸 Romans · United States
954
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,874 10:43 15:28 28:59 ⛏ Fast Castle
32 1,580 10:35 16:30 31:52 ⛏ Fast Castle
29 1,435 11:05 15:25 30:36 ⛏ Fast Castle
26 1,260 10:26 17:31 31:42 ⛏ Fast Castle
22 1,058 12:30 18:59 33:56 ⛏ Fast Castle
19 922 11:34 16:38 42:09 ⛏ Fast Castle
18 856 10:23 16:34 30:27 ⛏ Fast Castle
14 686 10:34 17:45 26:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,540 17,210 20,400 2,950 71,100 74,331
21,845 9,930 15,930 2,050 49,755 55,589
21,015 14,005 13,295 1,100 49,415 67,786
17,765 18,675 9,125 2,350 47,915 72,898
18,905 12,545 8,135 2,100 41,685 46,911
13,820 14,845 8,020 3,450 40,135 54,254
11,985 9,785 6,365 2,150 30,285 39,170
12,435 8,185 5,830 1,730 28,180 34,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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