AoeStats
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Arena

513289722Analyzed
4v4 RM · 24d ago on Oct 12, 2026· 51m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Danes · Brazil
1138
+16
🇧🇷 Franks · Brazil
1099
+18
🇧🇷 Saxons · Brazil
1094
+18
🇧🇷 Italians · Brazil
1090
+18
vs
🇨🇳 Cumans · China
1172
-18
🇦🇷 Turks · Argentina
1166
-19
🇪🇨 Mongols · Ecuador
1116
-17
🇺🇸 Byzantines · United States
1100
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 2,683 9:27 17:26 42:19 ⛏ Fast Castle
45 2,316 9:27 21:12 30:19 ⛏ Fast Castle
33 1,691 10:45 14:31 48:59 ⛏ Fast Castle
30 1,533 10:54 14:51 26:37 ⛏ Fast Castle
29 1,466 10:14 15:21 31:54 ⛏ Fast Castle
26 1,345 11:00 14:32 — ⛏ Fast Castle
25 1,283 10:24 14:29 26:53 ⛏ Fast Castle
21 1,055 10:54 14:32 29:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,105 21,590 26,560 7,885 91,140 103,219
39,945 27,305 15,265 1,675 84,190 91,021
36,455 20,740 21,180 3,030 81,405 84,925
29,810 37,325 7,155 2,350 76,640 82,870
25,385 26,700 10,780 4,345 67,210 78,686
32,935 14,240 11,675 100 58,950 66,572
10,585 8,914 6,725 2,680 28,904 30,432
10,645 12,258 2,195 1,390 26,488 27,166
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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