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African Clearing

512872772Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 51m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Celts · Japan
1144
+16
🇨🇦 Danes · Canada
1131
+16
🇨🇳 Spanish · China
1079
+18
🇹🇼 Mongols · Taiwan
1048
+61
vs
🇪🇸 Franks · Spain
1202
-21
🇦🇺 Lithuanians · Australia
1151
-18
🇫🇷 Italians · France
1132
-17
🇦🇺 Khmer · Australia
1057
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,657 12:14 27:16 35:38 ⚔ Archer Rush
30 1,545 12:39 18:19 39:14 ⛏ Fast Castle
29 1,495 13:05 19:44 44:20 ⛏ Fast Castle
28 1,454 14:31 18:59 39:39 ⛏ Fast Castle
21 1,087 14:17 18:24 40:45 ⛏ Fast Castle
21 1,099 16:49 25:46 — ⚔ Drush
18 923 15:04 19:58 39:32 ⛏ Fast Castle
17 893 15:28 21:55 45:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,740 14,856 15,900 2,945 60,441 62,836
26,195 12,845 16,895 3,055 58,990 65,804
21,655 14,766 11,215 1,600 49,236 57,083
13,850 16,220 13,505 3,000 46,575 59,982
18,605 11,870 7,225 2,450 40,150 45,526
14,840 13,938 5,935 1,840 36,553 48,270
15,230 11,808 4,470 2,680 34,188 36,461
9,710 11,556 1,875 1,375 24,516 27,588
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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