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African Clearing

511807136Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 50m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Bohemians · Finland
913
+16
🇵🇱 Japanese · Poland
890
+17
🇬🇧 Sicilians · United Kingdom
878
+18
🇨🇳 Slavs · China
825
+21
vs
🇪🇪 Khitans · Estonia
944
-19
🇪🇪 Lithuanians · Estonia
943
-19
🇪🇪 Teutons · Estonia
896
-17
🇪🇪 Britons · Estonia
884
-17
Player eAPM Actions Feudal Castle Imperial Opening
21 1,047 16:45 22:40 — ⚔ FC into Scouts
17 835 13:34 19:43 33:56 ⛏ Fish Boom FC
15 765 16:00 43:07 48:52 ⚔ Towers into Archers
15 766 13:34 26:47 — ⚔ Scout Rush
14 726 17:20 24:32 46:56 ⚔ Towers FC
13 637 15:25 26:53 39:22 ⛏ Fast Castle
10 513 16:26 38:35 — ⚔ Towers into Archers
5 269 14:42 32:13 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,280 20,290 7,650 1,140 51,360 82,760
16,340 6,055 9,435 1,750 33,580 37,569
12,635 7,215 4,540 2,900 27,290 33,570
10,710 8,249 5,420 2,830 27,209 32,848
9,475 10,450 1,455 975 22,355 29,959
9,975 5,120 2,395 950 18,440 21,267
4,745 3,391 1,000 1,610 10,746 10,654
4,125 3,855 1,250 850 10,080 11,160
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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