AoeStats
← Kimi

Coastal Forest

511659640Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 72m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Khmer · Chile
1281
+11
🇨🇱 Armenians · Chile
1233
+13
🇨🇱 Spanish · Chile
1104
+18
🇨🇱 Franks · Chile
1077
+21
vs
🇺🇾 Britons · Uruguay
1222
-18
🇺🇾 Khmer · Uruguay
1179
-16
🇺🇾 Spanish · Uruguay
1142
-15
🇺🇾 Japanese · Uruguay
1119
-14
Player eAPM Actions Feudal Castle Imperial Opening
83 6,035 8:28 22:40 35:34 ⚔ Archer Rush
44 3,199 10:42 21:59 41:53 ⚔ Scout Rush
37 2,676 11:56 15:13 32:07 ⛏ Fast Castle
37 2,661 11:07 16:34 34:57 ⛏ Fast Castle
36 2,607 11:17 14:57 39:36 ⚔ FC into Archers
29 2,116 9:32 21:52 44:50 ⚔ Archer Rush
24 1,711 9:26 19:53 37:20 ⚔ Scout Rush
13 906 10:59 15:56 39:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,400 18,855 37,405 2,300 102,960 118,985
25,225 31,182 28,040 3,545 87,992 99,507
45,845 14,745 22,520 1,760 84,870 95,802
18,720 36,015 23,230 2,350 80,315 101,236
23,480 27,505 19,830 2,300 73,115 107,766
24,250 16,091 12,935 3,635 56,911 56,834
24,190 21,140 2,865 4,170 52,365 61,307
20,355 8,960 10,035 3,550 42,900 55,052
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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