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Arena

511873411Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 45m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1426
+10
🇺🇸 Burmese · United States
1408
+10
🇺🇸 Persians · United States
1386
+11
🇺🇸 Turks · United States
1333
+14
vs
🇦🇺 Celts · Australia
1322
-12
🇨🇳 Khmer · China
1291
-12
1268
-11
🇺🇸 Koreans · United States
1234
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,513 10:38 14:37 27:44 ⛏ Fast Castle
48 2,207 8:55 21:12 37:09 ⛏ Fast Castle
41 1,900 10:50 15:24 34:17 ⛏ Fast Castle
32 1,484 10:45 14:18 27:17 ⛏ Fast Castle
31 1,431 9:18 12:44 33:18 ⛏ Fast Castle
31 1,406 10:09 14:10 31:41 ⛏ Fast Castle
27 1,233 10:22 15:44 — ⛏ Fast Castle
23 1,079 13:18 17:28 23:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
36,340 15,185 16,695 4,200 72,420 81,510
31,390 9,890 14,060 1,500 56,840 64,278
17,100 20,865 12,520 3,910 54,395 59,098
23,785 18,690 3,935 3,510 49,920 57,066
21,885 9,550 11,780 980 44,195 49,159
9,855 16,206 11,510 3,205 40,776 46,168
9,650 13,875 7,350 240 31,115 37,275
12,305 10,858 645 1,745 25,553 30,167
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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