AoeStats
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Arena

513712901Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 48m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
1324
+8
🇨🇳 Wei · China
1177
+14
🇨🇳 Britons · China
1015
+20
🇯🇵 Shu · Japan
992
+21
vs
🇦🇷 Hindustanis · Argentina
1153
-17
🇬🇧 Cumans · United Kingdom
1153
-17
🇵🇪 Mongols · Peru
1109
-15
🇺🇸 Maya · United States
1082
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,276 9:23 21:11 33:09 ⚔ Scout Rush
36 1,742 11:21 14:56 28:56 ⛏ Fast Castle
33 1,575 12:11 15:57 32:04 ⛏ Fast Castle
33 1,594 9:40 18:06 35:25 ⛏ Fast Castle
32 1,531 12:36 16:15 28:03 ⛏ Fast Castle
26 1,242 11:16 16:02 28:32 ⛏ Fast Castle
21 1,006 12:14 27:26 33:09
21 1,034 11:42 16:52 32:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,730 17,445 20,230 2,185 68,590 90,107
23,470 17,300 14,140 2,515 57,425 69,133
26,875 21,765 6,600 1,700 56,940 61,213
23,980 14,755 11,995 2,150 52,880 61,387
17,520 17,225 11,050 1,650 47,445 64,519
20,900 17,920 3,730 1,530 44,080 57,829
10,725 13,335 12,415 3,920 40,395 50,922
18,975 10,930 6,565 1,830 38,300 39,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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