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Black Forest

514575972Analyzed
4v4 RM · 19d ago on Oct 18, 2026· 41m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Bohemians · Netherlands
1307
+13
🇷🇺 Teutons · Russia
1217
+17
🇯🇴 Japanese · Jordan
1185
+18
🇨🇭 Gurjaras · Switzerland
1130
+20
vs
🇹🇼 Shu · Taiwan
1249
-18
🇩🇪 Persians · Germany
1245
-18
🇨🇳 Bengalis · China
1213
-16
🇩🇪 Britons · Germany
1207
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 1,952 12:33 16:13 29:48 ⛏ Fast Castle
34 1,419 10:55 15:22 31:43 ⛏ Fast Castle
27 1,115 10:39 14:41 27:22 ⛏ Fast Castle
27 1,111 12:12 15:54 33:08 ⛏ Fast Castle
25 1,026 13:23 18:44 30:07 ⛏ Fast Castle
23 932 10:17 16:50 30:12 ⛏ Fast Castle
22 890 12:53 16:50 31:51 ⛏ Fast Castle
21 867 11:19 15:34 30:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,080 13,801 14,555 1,620 64,056 68,586
25,320 13,845 11,665 1,040 51,870 56,820
18,205 19,070 6,830 3,335 47,440 50,857
18,170 18,940 8,500 1,500 47,110 59,189
15,825 17,457 9,685 1,650 44,617 60,311
21,140 8,898 6,990 2,475 39,503 46,161
17,400 10,977 6,805 1,845 37,027 43,920
12,600 9,530 7,535 2,250 31,915 43,532
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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