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Arena

512450105Analyzed
4v4 RM · 10d ago on Oct 9, 2026· 46m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bohemians · Brazil
1206
+14
🇬🇧 Mongols · United Kingdom
1198
+15
🇬🇧 Byzantines · United Kingdom
1139
+17
🇫🇷 Chinese · France
1114
+18
vs
1205
-17
🇫🇷 Franks · France
1183
-17
🇹🇷 Goths · Türkiye
1170
-16
🇬🇧 Teutons · United Kingdom
1120
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,275 10:28 16:48 34:18 ⛏ Fast Castle
37 1,714 10:01 15:35 29:17 ⛏ Fast Castle
34 1,586 10:21 14:16 27:13 ⛏ Fast Castle
31 1,426 10:52 15:01 29:50 ⛏ Fast Castle
30 1,384 10:56 16:39 29:28 ⛏ Fast Castle
25 1,164 11:46 15:51 30:26 ⛏ Fast Castle
21 980 12:03 16:39 30:59 ⛏ Fast Castle
14 669 11:48 17:11 35:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,480 32,360 16,445 950 77,235 97,110
K
26,885 23,205 12,630 6,800 69,520 82,078
23,015 21,105 18,355 1,500 63,975 72,124
16,470 25,815 17,505 2,150 61,940 70,340
28,570 17,066 8,350 2,250 56,236 61,398
14,425 15,028 11,475 2,125 43,053 48,496
17,615 14,775 4,745 1,800 38,935 42,422
14,920 11,895 4,510 750 32,075 42,355
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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