AoeStats
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Arena

508267516Analyzed
4v4 RM · 25d ago on Sep 21, 2026· 68m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Italians · Sweden
1303
+11
🇸🇪 Franks · Sweden
1242
+13
🇲🇽 Cumans · Mexico
1235
+14
🇹🇷 Khmer · Türkiye
1229
+14
vs
🇹🇼 Poles · Taiwan
1200
-14
🇬🇧 Persians · United Kingdom
1196
-13
🇦🇷 Saracens · Argentina
1180
-13
🇦🇷 Celts · Argentina
1157
-12
Player eAPM Actions Feudal Castle Imperial Opening
66 4,468 10:52 15:09 21:02 ◆ FC into Fast Imp
41 2,826 8:55 19:58 31:20 ⛏ Fast Castle
41 2,802 10:53 14:28 29:56 ⛏ Fast Castle
40 2,704 10:44 16:24 34:11 ⛏ Fast Castle
35 2,417 11:04 17:23 37:00 ⛏ Fast Castle
34 2,327 11:05 15:31 35:02 ⛏ Fast Castle
23 1,568 12:08 15:06 29:15 ⛏ Fast Castle
19 1,282 11:08 15:19 36:05 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
K
40,175 40,775 23,395 3,105 107,450 128,142
44,020 33,215 15,340 850 93,425 102,371
54,670 16,075 14,795 4,040 89,580 90,607
22,575 42,760 21,060 2,755 89,150 105,224
45,490 16,930 11,340 4,605 78,365 117,322
38,015 19,725 17,630 2,310 77,680 106,274
26,830 26,090 8,425 1,720 63,065 64,126
13,550 17,590 5,770 2,410 39,320 53,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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