AoeStats
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Arena

513347705Analyzed
4v4 RM · 4d ago on Oct 13, 2026· 42m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1344
+14
🇨🇳 Mongols · China
1270
+17
🇨🇳 Italians · China
1258
+17
🇮🇳 Byzantines · India
1226
+18
vs
🇧🇷 Maya · Brazil
1363
-20
🇺🇸 Magyars · United States
1336
-19
🇲🇽 Persians · Mexico
1279
-16
🇧🇪 Teutons · Belgium
1160
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 2,705 9:45 14:01 29:58 ⛏ Fast Castle
54 2,309 9:59 13:52 28:42 ⛏ Fast Castle
39 1,678 11:09 15:34 29:08 ⛏ Fast Castle
39 1,670 11:02 15:04 30:21 ⛏ Fast Castle
38 1,614 10:52 14:32 28:25 ⛏ Fast Castle
36 1,544 11:01 15:08 28:10 ⛏ Fast Castle
27 1,137 11:18 14:57 27:47 ⛏ Fast Castle
19 808 11:16 15:29 26:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,135 22,150 11,445 3,200 64,930 75,894
27,015 19,985 12,930 4,300 64,230 67,740
21,980 21,490 13,810 2,930 60,210 68,491
20,560 16,865 20,005 1,900 59,330 68,633
18,570 17,850 7,415 2,150 45,985 51,393
16,225 12,910 11,330 1,615 42,080 45,256
19,150 13,535 3,425 1,800 37,910 38,298
11,975 11,528 6,760 2,100 32,363 35,716
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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