AoeStats
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African Clearing

511145554Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 38m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Portuguese · Mexico
1383
+13
🇦🇷 Slavs · Argentina
1364
+13
🇦🇷 Vietnamese · Argentina
1350
+14
🇪🇸 Huns · Spain
1348
+14
vs
🇧🇷 Mongols · Brazil
1408
-18
🇨🇱 Aztecs · Chile
1294
-13
🇲🇽 Huns · Mexico
1264
-12
🇨🇴 Romans · Colombia
1250
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 1,704 13:17 17:34 — ⛏ Fast Castle
39 1,501 12:54 17:36 — ⛏ Fast Castle
39 1,490 14:34 20:43 38:10 ⛏ Fast Castle
38 1,460 15:00 18:47 32:38 ⛏ Fish Boom FC
31 1,200 11:53 16:09 35:34 ⛏ Fast Castle
24 921 15:23 19:14 — ⛏ Fast Castle
20 779 14:12 17:47 38:22 ⛏ Fast Castle
20 756 14:13 18:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,720 14,360 9,770 1,600 48,450 50,308
15,240 10,375 6,945 1,850 34,410 39,147
11,950 10,430 6,395 1,600 30,375 30,923
10,250 10,485 3,855 2,000 26,590 31,406
9,225 11,010 4,010 2,010 26,255 29,995
11,800 7,175 4,035 2,390 25,400 26,531
9,740 9,376 2,370 1,700 23,186 26,764
9,050 7,818 5,135 950 22,953 27,225
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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