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Pilgrims

507339754Analyzed
4v4 RM · 1mo ago on Sep 17, 2026· 94m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Poles · Chile
903
+12
🇫🇷 Burmese · France
869
+13
🇩🇪 Sicilians · Germany
703
+20
🇦🇺 Persians · Australia
670
+22
vs
🇮🇹 Teutons · Italy
828
-18
🇳🇱 Byzantines · Netherlands
816
-17
🇫🇷 Huns · France
790
-16
🇹🇷 Portuguese · Türkiye
783
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 2,852 11:13 25:40 64:52 ⚔ Fish Boom into Towers into Archers
20 1,889 13:19 28:34 54:55 ⛏ Fish Boom into Fire Galleys
18 1,745 14:16 20:40 58:33 ⚔ Fish Boom FC into Archers
18 1,713 8:46 28:47 42:50 ⛏ Fish Boom FC
15 1,438 18:32 29:48 42:31 ⚔ Fish Boom into Archers
15 1,369 19:06 38:05 60:26 ⚔ Fish Boom into Towers into Archers
1 102 — — —
0 38 — — —

Resources

Player Food Wood Gold Stone Spent Collected
25,185 26,330 29,295 10,940 91,750 110,234
39,090 23,975 19,470 4,595 87,130 115,808
31,245 13,280 13,810 11,025 69,360 98,472
27,170 20,415 10,875 1,700 60,160 64,206
21,035 18,181 8,830 2,665 50,711 54,565
16,200 20,192 6,030 3,200 45,622 49,242
0 375 0 0 375 395
0 0 0 0 0 1,583
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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