AoeStats
← Filippone996

Nomad

516601246Analyzed
4v4 RM · 11d ago on Oct 26, 2026· 50m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Huns · Netherlands
952
+10
🇮🇹 Sicilians · Italy
929
+11
🇲🇽 Magyars · Mexico
859
+14
🇹🇳 Koreans · Tunisia
824
+16
vs
🇵🇪 Romans · Peru
874
-15
🇨🇦 Vikings · Canada
872
-15
🇨🇦 Mongols · Canada
762
-11
🇧🇷 Huns · Brazil
756
-10
Player eAPM Actions Feudal Castle Imperial Opening
40 2,006 13:23 19:23 34:55 ⛏ Fish Boom FC
35 1,765 15:10 21:34 40:10 ⛏ Fish Boom FC
25 1,265 15:27 22:53 45:54 ⛏ Fast Castle
23 1,169 13:55 26:17 40:06 ⛏ Fast Castle
21 1,052 14:03 21:11 41:18 ⛏ Fish Boom FC into Galleys
21 1,051 17:41 25:51 40:07 ⛏ Fish Boom FC
21 1,059 13:26 24:53 41:07 ⚔ Fish Boom FC into Archers
17 840 15:58 19:42 39:22 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,800 10,981 12,500 3,765 51,046 74,293
23,310 11,680 9,170 2,925 47,085 56,929
16,605 19,213 7,170 1,860 44,848 54,006
15,310 13,515 6,875 3,045 38,745 41,388
15,395 13,455 6,925 2,405 38,180 41,050
12,675 9,680 5,110 1,780 29,245 31,380
11,900 7,205 3,270 2,060 24,435 28,796
7,500 6,495 3,690 1,685 19,370 20,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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