AoeStats
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Oasis

515184602Analyzed
4v4 RM · 9d ago on Oct 21, 2026· 53m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Ethiopians · United States
1263
+15
🇵🇪 Saracens · Peru
1212
+17
🇲🇽 Italians · Mexico
1180
+18
🇨🇱 Franks · Chile
1153
+19
vs
🇺🇸 Khmer · United States
1277
-19
🇺🇸 Persians · United States
1270
-19
🇺🇸 Teutons · United States
1191
-16
🇺🇸 Gurjaras · United States
1165
-15
Player eAPM Actions Feudal Castle Imperial Opening
61 3,212 9:55 22:26 43:10 ⚔ Scout Rush
57 3,042 11:19 26:21 — ⚔ Archer Rush
56 2,956 8:59 28:21 42:56 ⚔ Scouts into Archers
52 2,768 9:02 21:10 40:23 ⚔ Archer Rush
37 1,946 10:11 20:50 39:30 ⚔ Scout Rush
27 1,435 10:53 14:53 42:19 ⛏ Fast Castle
23 1,228 10:46 14:49 45:39 ⛏ Fast Castle
16 852 10:36 24:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,765 17,060 15,010 3,000 61,835 73,392
25,285 16,019 8,530 2,800 52,634 57,210
14,970 21,070 13,495 925 50,460 59,287
22,815 8,765 15,360 1,800 48,740 50,621
14,160 16,522 10,160 850 41,692 50,177
12,275 7,670 7,810 1,925 29,680 32,273
10,445 8,900 670 2,675 22,690 26,412
8,270 8,168 3,695 970 21,103 22,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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