AoeStats
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African Clearing

513349225Analyzed
4v4 RM · 1d ago on Oct 13, 2026· 46m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Poles · Taiwan
1219
+14
🇩🇿 Saracens · Algeria
1209
+14
🇲🇽 Dravidians · Mexico
1184
+15
🇨🇱 Persians · Chile
1168
+16
vs
🇩🇪 Saracens · Germany
1211
-17
🇮🇳 Vietnamese · India
1177
-15
🇨🇳 Mongols · China
1148
-14
🇺🇸 Jurchens · United States
1130
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 3,033 12:55 18:40 36:22 ⛏ Fast Castle
34 1,578 13:57 18:56 42:53 ⛏ Fast Castle
29 1,382 14:22 20:06 39:44 ⛏ Fast Castle
27 1,262 13:50 29:57 — ⚔ Skirmisher Rush
21 971 13:59 21:16 38:12 ⛏ Fast Castle
19 883 12:57 22:35 38:23 ⚔ Archer Rush
18 852 15:48 19:36 38:07 ⛏ Fish Boom FC
4 205 14:47 18:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,000 12,725 12,520 2,550 50,795 55,811
20,455 16,664 10,095 1,630 48,844 55,599
19,820 14,741 7,580 1,750 43,891 47,778
15,985 14,010 8,725 2,550 41,270 52,340
13,875 10,239 4,305 1,800 30,219 38,208
13,130 7,458 6,385 1,600 28,573 33,393
10,610 11,937 1,920 2,985 27,452 32,061
3,575 2,132 490 1,600 7,797 8,534
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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