AoeStats
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Black Forest

512121120Analyzed
4v4 RM · 7d ago on Oct 8, 2026· 38m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Saracens · Peru
1206
+17
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1194
+17
🇨🇱 Teutons · Chile
1161
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🇭🇰 Persians · Hong Kong SAR China
1135
+19
vs
🇨🇳 Tatars · China
1265
-19
🇨🇳 Persians · China
1238
-19
🇨🇳 Huns · China
1233
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🇨🇳 Bohemians · China
1126
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 1,781 21:07 30:26 38:09 ⛏ Fish Boom FC
44 1,684 13:07 16:52 29:05 ⛏ Fish Boom FC
35 1,371 13:01 18:28 34:53 ⛏ Fish Boom FC
29 1,125 10:45 17:01 28:20 ⛏ Fish Boom FC
29 1,128 12:21 17:27 30:43 ⛏ Fish Boom FC
28 1,099 15:14 20:04 24:59 ◆ FC into Fast Imp
26 989 17:39 37:26 — ⚔ Archer Rush
24 917 15:03 21:59 29:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,635 19,505 13,065 4,455 68,660 73,902
30,625 11,130 10,185 2,800 54,740 63,529
17,635 13,890 5,590 1,700 38,815 45,581
13,600 9,885 5,725 1,090 30,300 37,059
6,940 7,478 5,225 200 19,843 24,151
7,225 7,343 1,650 865 17,083 20,082
7,025 5,126 1,250 540 13,941 15,519
4,940 3,556 520 100 9,116 10,453
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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