AoeStats
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Arena

504651113Analyzed
4v4 RM · 2mo ago on Sep 6, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Huns · Chile
1197
+14
🇦🇷 Portuguese · Argentina
1169
+15
🇹🇼 Britons · Taiwan
1150
+16
🇦🇷 Shu · Argentina
1144
+16
vs
🇺🇸 Italians · United States
1176
-17
🇪🇨 Bohemians · Ecuador
1146
-15
🇪🇨 Celts · Ecuador
1144
-23
🇻🇪 Poles · Venezuela
1120
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,788 12:03 15:51 31:06 ⛏ Fast Castle
34 1,580 10:45 14:47 30:46 ⛏ Fast Castle
32 1,498 10:24 15:26 29:27 ⛏ Fast Castle
29 1,346 10:34 17:43 32:52 ⛏ Fast Castle
27 1,242 10:38 15:03 27:33 ⛏ Fast Castle
25 1,140 11:06 15:12 31:15 ⛏ Fast Castle
18 820 11:10 15:32 30:33 ⛏ Fast Castle
17 793 11:53 16:30 35:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,940 16,180 25,365 1,800 79,285 81,274
28,685 23,460 10,010 2,350 64,505 71,374
23,860 19,575 12,045 1,770 57,250 66,222
16,700 19,775 13,565 3,855 53,895 68,564
25,580 20,235 5,300 1,265 52,380 59,889
11,535 12,255 7,545 1,520 32,855 40,640
11,815 11,015 5,905 2,800 31,535 34,421
7,325 10,775 7,945 4,055 30,100 32,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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