AoeStats
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Black Forest

512861071Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 67m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
763
+13
🇨🇳 Danes · China
743
+14
🇨🇳 Inca · China
729
+14
🇰🇷 Wei · South Korea
681
+16
vs
🇦🇹 Lithuanians · Austria
741
-16
🇺🇸 Malay · United States
726
-16
🇨🇭 Teutons · Switzerland
664
-13
🇬🇧 Chinese · United Kingdom
625
-12
Player eAPM Actions Feudal Castle Imperial Opening
31 2,056 11:24 20:58 41:19 ⛏ Fast Castle
28 1,880 15:25 21:24 33:52 ⛏ Fish Boom FC
19 1,252 11:46 20:02 44:45 ⛏ Fast Castle
19 1,263 14:05 20:17 33:12 ⛏ Fast Castle
16 1,073 12:20 21:32 36:22 ⛏ Fast Castle
15 994 12:31 21:30 31:43 ⛏ Fish Boom FC
13 893 16:06 25:22 37:58 ⛏ Fish Boom FC
8 559 12:44 20:40 33:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,480 33,897 30,390 2,400 114,167 121,385
50,770 16,200 29,625 6,640 103,235 124,123
31,455 37,760 18,680 2,680 90,575 135,304
22,200 36,165 24,370 3,830 86,565 98,427
30,985 28,851 21,485 4,530 85,851 91,754
34,230 26,645 18,080 1,575 80,530 89,669
30,205 27,521 11,585 3,300 72,611 135,260
12,615 9,794 5,315 1,945 29,669 34,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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