AoeStats
← BabaKusio

Black Forest

511146452Analyzed
4v4 RM · 12d ago on Oct 3, 2026· 90m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Bohemians · Switzerland
1088
+13
🇨🇭 Spanish · Switzerland
1073
+14
🇨🇭 Teutons · Switzerland
1036
+16
🇨🇭 Persians · Switzerland
1030
+16
vs
🇳🇴 Hindustanis · Norway
1055
-16
🇦🇷 Bengalis · Argentina
1041
-15
🇨🇴 Teutons · Colombia
1037
-15
🇺🇸 Wei · United States
982
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 5,081 14:46 20:33 34:58 ⛏ Fish Boom FC
42 3,787 14:12 18:08 23:40 ◆ FC into Fast Imp
30 2,767 13:10 20:34 35:19 ⛏ Fish Boom FC
29 2,678 13:17 21:45 41:34 ⛏ Fast Castle
24 2,218 10:56 16:30 30:16 ⛏ Fast Castle
24 2,193 12:58 23:32 41:48 ⚔ Towers FC
21 1,893 13:46 20:30 31:32 ⛏ Fast Castle
21 1,887 12:38 15:42 28:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,040 31,725 47,575 3,450 155,790 170,618
49,880 43,880 28,330 3,895 125,985 129,199
41,885 55,539 16,970 3,440 117,834 161,741
50,035 29,558 33,300 1,200 114,093 146,330
39,275 44,961 13,850 4,550 102,636 116,817
43,435 30,878 15,170 7,020 96,503 120,674
41,655 20,710 31,255 2,800 96,420 130,232
40,460 37,525 6,650 2,445 87,080 94,779
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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