AoeStats
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Arena

511542597Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 43m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Goths · China
1418
+9
🇮🇳 Mongols · India
1315
+13
🇨🇳 Italians · China
1314
+13
🇨🇳 Persians · China
1126
+21
vs
🇨🇳 Wei · China
1355
-18
🇨🇳 Varangians · China
1340
-18
🇨🇳 Turks · China
1204
-12
🇨🇳 Britons · China
1092
-28
Player eAPM Actions Feudal Castle Imperial Opening
73 3,180 10:37 14:18 28:25 ⛏ Fast Castle
50 2,172 10:12 13:50 28:19 ⛏ Fast Castle
48 2,094 10:26 14:10 32:06 ⛏ Fast Castle
46 2,030 10:17 13:48 29:06 ⛏ Fast Castle
38 1,664 10:19 14:43 32:16 ⛏ Fast Castle
31 1,343 11:42 15:31 28:18 ⛏ Fast Castle
29 1,281 10:21 13:59 34:23 ⛏ Fast Castle
23 1,028 11:31 15:38 37:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,045 28,275 19,200 4,430 82,950 88,070
42,200 13,820 11,095 3,000 70,115 76,183
19,295 24,395 15,285 5,000 63,975 77,720
26,145 21,735 13,420 2,490 63,790 72,414
34,025 14,865 10,850 1,605 61,345 66,758
19,705 21,630 12,325 4,295 57,955 63,780
10,325 11,850 7,580 1,540 31,295 33,928
11,740 10,870 4,980 200 27,790 29,998
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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