AoeStats
← Tetsu.Japan

Arena

513598171Analyzed
4v4 RM · 3d ago on Oct 14, 2026· 65m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Berbers · Taiwan
1481
+14
1459
+15
🇭🇰 Burmese · Hong Kong SAR China
1412
+17
🇨🇳 Vietnamese · China
1360
+20
vs
🇳🇱 Tatars · Netherlands
1463
-17
🇨🇳 Wei · China
1440
-17
🇳🇱 Dravidians · Netherlands
1434
-16
🇯🇵 Bulgarians · Japan
1415
-16
Player eAPM Actions Feudal Castle Imperial Opening
52 3,400 10:49 14:45 28:43 ⛏ Fast Castle
49 3,221 10:48 14:32 27:52 ⛏ Fast Castle
46 3,010 10:29 14:15 29:30 ⛏ Fast Castle
41 2,674 10:08 14:22 27:56 ⛏ Fast Castle
40 2,650 10:52 14:25 27:14 ⛏ Fast Castle
33 2,157 11:46 16:13 39:11 ⛏ Fast Castle
32 2,138 10:39 14:48 28:50 ⛏ Fast Castle
32 2,106 11:31 15:11 28:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,600 41,055 26,065 5,675 119,395 124,942
50,325 22,070 31,200 6,955 110,550 123,500
41,930 29,370 18,740 3,580 93,620 104,768
43,925 26,070 18,240 2,510 90,745 91,957
42,470 18,488 21,440 2,350 84,748 104,621
40,730 23,040 9,960 4,910 78,640 86,376
33,840 30,840 6,345 4,455 75,480 82,407
30,490 23,969 6,645 3,225 64,329 66,466
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.