AoeStats
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Fortress

520694201Analyzed
4v4 RM · 3d ago on Nov 12, 2026· 62m 50s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
1155
+14
🇨🇱 Franks · Chile
1146
+15
🇷🇺 Khmer · Russia
1130
+15
🇨🇱 Bohemians · Chile
1107
+16
vs
🇲🇽 Italians · Mexico
1167
-16
🇹🇷 Persians · Türkiye
1152
-16
🇮🇹 Spanish · Italy
1072
-14
🇨🇭 Burgundians · Switzerland
1072
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,985 8:12 12:22 27:14 ⛏ Fast Castle
47 2,938 7:27 12:48 27:18 ⛏ Fast Castle
41 2,576 8:01 12:07 24:33 ⛏ Fast Castle
34 2,149 7:58 11:52 29:35 ⛏ Fast Castle
31 1,921 8:42 13:56 26:09 ⛏ Fast Castle
27 1,714 8:37 11:29 32:57 ⛏ Fast Castle
26 1,626 7:12 11:10 33:13 ⛏ Fast Castle
20 1,279 7:20 12:13 25:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,695 24,875 30,495 5,390 107,455 125,308
44,490 26,335 23,790 2,485 97,100 103,970
37,155 22,885 24,665 3,800 88,505 99,819
39,685 24,280 20,200 1,720 85,885 88,851
33,175 20,820 15,785 5,135 74,915 76,081
31,145 25,505 14,410 3,850 74,910 84,467
24,045 23,865 15,230 865 64,005 65,419
16,485 17,295 7,515 2,635 43,930 45,025
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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