AoeStats
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Arena

513970141Analyzed
4v4 RM · 2d ago on Oct 16, 2026· 47m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1500
+16
🇨🇳 Huns · China
1497
+16
🇨🇳 Cumans · China
1437
+18
🇺🇸 Malay · United States
1399
+19
vs
🇨🇴 Persians · Colombia
1529
-19
🇲🇽 Bengalis · Mexico
1489
-17
🇲🇽 Burgundians · Mexico
1482
-17
🇨🇴 Vikings · Colombia
1444
-16
Player eAPM Actions Feudal Castle Imperial Opening
63 2,974 11:33 14:49 28:40 ⛏ Fast Castle
59 2,794 10:28 14:25 36:48 ⛏ Fast Castle
58 2,736 10:58 14:58 33:58 ⛏ Fast Castle
58 2,752 11:52 15:37 35:19 ⛏ Fast Castle
49 2,316 9:54 13:38 34:40 ⛏ Fast Castle
45 2,151 12:03 15:45 39:41 ⛏ Fast Castle
45 2,148 8:31 21:32 34:01 ⛏ Fast Castle
36 1,706 11:07 15:33 26:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,665 28,760 17,435 2,250 75,110 80,447
30,430 17,915 19,985 1,870 70,200 76,662
31,685 12,165 21,145 1,500 66,495 70,832
24,235 24,234 11,860 3,500 63,829 66,665
30,315 14,465 16,390 1,050 62,220 64,732
17,580 19,585 11,185 850 49,200 54,342
16,015 14,030 7,775 2,795 40,615 46,731
11,590 13,857 4,510 1,965 31,922 32,791
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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