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African Clearing

511682136Analyzed
4v4 RM · 9d ago on Oct 6, 2026· 47m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1409
+14
🇲🇽 Mongols · Mexico
1403
+14
1391
+15
🇲🇽 Berbers · Mexico
1296
+18
vs
🇺🇸 Mongols · United States
1438
-19
🇨🇦 Byzantines · Canada
1346
-15
🇺🇸 Huns · United States
1334
-14
🇺🇸 Vietnamese · United States
1310
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,530 14:52 19:30 — ⛏ Fast Castle
52 2,452 11:04 24:34 42:00 ⚔ Scouts into Towers
51 2,429 12:22 29:24 46:40 ⚔ Archer Rush
49 2,311 15:44 19:48 40:04 ⛏ Fast Castle
46 2,197 13:26 16:58 40:05 ⛏ Fast Castle
42 1,974 13:22 24:25 41:49 ⚔ Scout Rush
25 1,190 13:01 19:53 — ⚔ Scout Rush
18 832 13:32 21:08 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,750 19,476 11,770 1,350 49,346 54,887
21,635 10,835 9,345 1,900 43,715 48,273
18,895 10,488 9,630 1,150 40,163 44,047
15,010 15,165 7,130 2,800 40,105 47,662
13,245 14,316 9,320 2,350 39,231 46,669
9,570 12,046 4,105 2,350 28,071 30,042
9,660 9,024 1,985 1,075 21,744 24,927
6,015 5,079 730 1,625 13,449 14,265
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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