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Nomad

513365193Analyzed
4v4 RM · 1d ago on Oct 13, 2026· 26m 2s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Portuguese · Argentina
1359
+12
🇪🇸 Malians · Spain
1308
+14
🇬🇧 Mapuche · United Kingdom
1242
+17
🇫🇷 Mongols · France
1232
+17
vs
🇰🇷 Mongols · South Korea
1293
-16
🇰🇷 Khitans · South Korea
1280
-16
🇨🇳 Persians · China
1275
-15
🇰🇷 Varangians · South Korea
1208
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 1,592 13:27 22:31 — ⚔ Fish Boom into Archers
45 1,166 16:17 — — ⚔ Fish Boom into Skirms
44 1,149 14:31 18:05 — ⛏ Fish Boom FC into Fire Galleys
30 773 14:01 23:02 — ⚔ Fish Boom into Archers
30 780 13:23 20:20 — ⛏ Fish Boom FC
25 642 14:13 18:07 — ⛏ Fish Boom FC
22 573 13:48 23:15 — ⛏ Fish Boom
22 566 15:16 19:22 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,875 7,130 2,605 2,060 17,670 17,478
5,125 7,895 1,810 300 15,130 15,733
5,750 6,229 1,485 310 13,774 14,050
5,300 6,183 1,030 400 12,913 13,256
4,900 5,175 1,605 200 11,880 11,762
4,100 5,410 890 1,375 11,775 12,519
4,550 4,475 730 1,500 11,255 12,428
3,050 4,232 115 340 7,737 8,865
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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