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Nomad

511523614Analyzed
4v4 RM · 4d ago on Oct 5, 2026· 42m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1288
+16
🇹🇼 Persians · Taiwan
1235
+18
🇹🇼 Huns · Taiwan
1206
+19
🇦🇺 Franks · Australia
1178
+20
vs
🇰🇷 Saracens · South Korea
1314
-20
🇰🇷 Armenians · South Korea
1278
-18
🇩🇪 Spanish · Germany
1269
-18
🇰🇷 Varangians · South Korea
1238
-17
Player eAPM Actions Feudal Castle Imperial Opening
44 1,855 14:56 20:53 — ⛏ Fish Boom FC into Galleys
44 1,859 13:51 20:30 41:23 ⛏ Fish Boom FC
43 1,833 12:47 20:34 34:04 ⛏ Fish Boom FC
32 1,358 13:36 17:50 40:14 ⛏ Fish Boom FC
32 1,344 15:30 21:29 — ⛏ Fish Boom into Fire Galleys FC
32 1,381 15:06 23:28 — ⛏ Fish Boom FC
28 1,195 13:29 17:24 36:08 ⛏ Fast Castle
28 1,206 12:44 16:29 30:11 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,285 9,855 16,145 860 49,145 51,446
13,525 18,905 8,175 1,210 41,815 55,193
16,245 12,958 7,230 4,220 40,653 43,831
15,095 10,509 7,520 2,245 35,369 37,395
10,125 15,890 7,965 1,350 35,330 36,209
8,875 10,700 3,600 950 24,125 27,526
7,085 8,053 1,615 300 17,053 19,056
5,000 6,064 965 635 12,664 14,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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