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African Clearing

505398365Analyzed
4v4 RM · 2mo ago on Sep 9, 2026· 61m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1358
+12
🇨🇦 Vietnamese · Canada
1286
+15
🇫🇷 Persians · France
1253
+17
🇨🇳 Japanese · China
1252
+18
vs
🇰🇷 Dravidians · South Korea
1283
-16
🇮🇳 Tatars · India
1278
-16
🇹🇼 Huns · Taiwan
1263
-15
🇹🇼 Magyars · Taiwan
1262
-15
Player eAPM Actions Feudal Castle Imperial Opening
67 4,135 14:00 18:04 43:17 ⛏ Fast Castle
47 2,906 14:13 18:16 37:49 ⛏ Fast Castle
46 2,875 19:57 25:10 43:40 ⚔ Drush FC
45 2,760 22:39 28:50 48:57 ⛏ Fast Castle
44 2,741 15:28 20:24 43:49 ⛏ Fast Castle
43 2,635 14:32 25:10 44:18 ⚔ FC into Skirms
24 1,502 14:46 20:33 —
19 1,148 19:20 25:57 43:59 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
45,875 24,808 21,040 3,100 94,823 102,033
26,160 25,750 30,820 5,250 87,980 92,694
36,280 31,100 7,255 1,265 75,900 85,431
27,450 33,765 8,540 2,920 72,675 83,216
29,470 13,310 23,780 3,000 69,560 79,208
34,790 15,341 15,920 2,000 68,051 74,710
23,130 20,879 6,525 3,950 54,484 68,224
7,425 6,078 1,600 1,050 16,153 18,873
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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