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African Clearing

505253649Analyzed
4v4 RM · 2mo ago on Sep 8, 2026· 39m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Britons · South Korea
1387
+14
🇰🇷 Vietnamese · South Korea
1345
+16
🇰🇷 Mongols · South Korea
1343
+16
🇰🇷 Dravidians · South Korea
1278
+19
vs
1366
-17
🇹🇼 Jurchens · Taiwan
1364
-17
1349
-16
🇩🇪 Mongols · Germany
1307
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,265 12:27 19:10 37:11 ⚔ Archer Rush
46 1,846 14:04 25:12 — ⚔ Scout Rush
41 1,615 15:38 22:10 34:42 ⛏ Fish Boom FC
37 1,467 14:58 19:02 — ⛏ Fast Castle
33 1,308 13:52 17:55 33:55 ⛏ Fast Castle
32 1,276 13:51 17:57 30:27 ⛏ Fast Castle
27 1,072 13:35 19:38 — ⚔ Scouts FC
26 1,043 14:01 17:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,185 13,140 7,210 1,290 40,825 41,756
16,515 9,994 5,775 1,700 33,984 35,737
10,525 12,668 5,110 2,050 30,353 37,830
11,300 10,627 4,155 3,100 29,182 29,623
9,600 7,923 2,320 3,650 23,493 24,471
9,035 7,198 2,310 1,825 20,368 20,792
9,570 8,470 895 525 19,460 19,662
6,795 7,409 3,885 325 18,414 19,819
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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