AoeStats
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African Clearing

512908000Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 51m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Shu · Germany
1222
+14
🇨🇳 Wu · China
1213
+14
🇨🇳 Burgundians · China
1212
+14
🇨🇳 Vietnamese · China
1194
+15
vs
🇦🇺 Mongols · Australia
1202
-15
🇦🇺 Franks · Australia
1192
-15
🇨🇳 Danes · China
1182
-14
🇦🇺 Teutons · Australia
1129
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,241 14:52 19:29 41:02 ⛏ Fast Castle
40 2,098 14:54 19:07 41:12 ⛏ Fast Castle
36 1,866 12:36 18:56 37:38 ⛏ FC into Fish Boom
36 1,876 12:57 17:18 46:36 ⛏ Fast Castle
29 1,505 14:11 21:24 42:27 ⚔ M@A FC
27 1,392 13:44 21:20 43:34 ⛏ Fast Castle
26 1,367 14:27 18:33 37:51 ⛏ Fast Castle
18 910 13:34 20:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,700 20,099 22,655 1,250 61,704 66,385
24,290 21,250 11,575 3,450 60,565 62,132
23,230 22,231 10,970 1,825 58,256 64,411
25,270 15,270 11,550 3,150 55,240 59,212
22,165 10,390 13,695 490 46,740 49,544
13,915 14,494 9,495 1,770 39,674 48,000
18,530 7,428 8,195 1,165 35,318 46,227
7,465 8,211 4,210 560 20,446 20,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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