AoeStats
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African Clearing

511885264Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Celts · Argentina
1049
+11
🇦🇷 Franks · Argentina
1041
+12
🇨🇳 Malay · China
1033
+12
🇨🇳 Mongols · China
1013
+13
vs
🇨🇴 Khmer · Colombia
1068
-16
🇨🇦 Teutons · Canada
959
-13
🇺🇸 Huns · United States
880
-10
🇲🇽 Saxons · Mexico
857
-9
Player eAPM Actions Feudal Castle Imperial Opening
39 1,625 14:32 22:33 — ⚔ Archer Rush
23 960 13:32 28:31 — ⚔ Tower Rush
21 866 12:28 18:59 31:49 ⛏ Fast Castle
17 709 17:21 25:16 — ⛏ Fast Castle
17 712 13:48 21:16 38:17 ⛏ Fast Castle
16 653 13:18 17:06 34:56 ⛏ Fast Castle
15 629 17:27 23:15 — ⛏ Fast Castle
14 575 13:12 20:14 36:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,980 11,825 7,095 5,250 42,150 42,833
16,745 12,693 7,450 2,150 39,038 44,967
11,800 11,026 4,040 3,415 30,281 32,725
9,640 7,030 3,090 2,375 22,135 23,636
6,845 9,350 1,860 975 19,030 20,282
6,395 5,622 2,390 940 15,347 15,663
5,950 3,335 4,290 875 14,450 18,595
3,600 1,829 250 325 6,004 7,086
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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