AoeStats
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Arabia

512841787Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Britons · Vietnam
1245
+13
🇻🇳 Magyars · Vietnam
1242
+13
🇻🇳 Franks · Vietnam
1207
+15
🇻🇳 Danes · Vietnam
1075
+21
vs
🇨🇳 Hindustanis · China
1219
-17
🇹🇼 Franks · Taiwan
1185
-16
🇨🇦 Britons · Canada
1159
-15
🇦🇺 Saxons · Australia
1144
-14
Player eAPM Actions Feudal Castle Imperial Opening
89 3,657 9:04 24:45 — ⚔ M@A into Skirms
67 2,776 9:15 22:20 — ⚔ Scout Rush
49 2,009 9:15 23:07 — ⚔ Scout Rush
47 1,934 9:07 21:10 40:02 ⚔ Archer Rush
42 1,746 9:38 22:24 39:19 ⚔ Scout Rush
37 1,538 9:30 25:47 — ⚔ Scout Rush
37 1,538 9:21 26:45 — ⚔ Archers into Skirms
21 857 11:37 21:00 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,165 8,331 8,120 850 34,466 37,607
17,655 8,472 6,365 950 33,442 38,388
10,870 11,508 8,065 2,150 32,593 38,028
12,760 11,667 4,840 200 29,467 32,185
12,255 8,330 3,480 2,250 26,315 28,543
9,640 9,154 4,635 980 24,409 25,554
10,350 9,224 1,930 425 21,929 22,096
11,425 6,186 3,460 125 21,196 21,871
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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