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Arena

509769206Analyzed
4v4 RM · 20d ago on Sep 28, 2026· 64m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Turks · Mexico
1096
+12
🇨🇴 Turks · Colombia
1063
+13
🇻🇳 Saxons · Vietnam
1039
+14
🇦🇹 Burgundians · Austria
1021
+16
vs
🇨🇴 Turks · Colombia
1075
-16
🇨🇴 Hindustanis · Colombia
1015
-14
🇨🇴 Romans · Colombia
1000
-14
🇨🇴 Magyars · Colombia
931
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 4,005 10:01 14:10 29:12 ⛏ Fast Castle
36 2,293 11:17 16:27 23:12 ◆ FC into Fast Imp
32 2,027 11:15 20:49 36:55 ⛏ Fast Castle
27 1,709 12:53 16:15 24:42 ⛏ Fast Castle
27 1,733 11:09 14:54 32:11 ⛏ Fast Castle
27 1,751 11:29 15:39 30:51 ⛏ Fast Castle
24 1,516 10:54 16:09 38:49 ⛏ Fast Castle
23 1,482 10:29 15:03 27:17 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
44,845 33,718 24,715 4,880 108,158 129,901
46,015 18,710 21,395 1,650 87,770 100,403
35,220 14,549 23,735 2,455 75,959 96,457
29,800 21,590 19,860 2,475 73,725 99,754
29,455 14,120 24,975 4,300 72,850 87,208
20,110 32,290 14,735 2,420 69,555 72,785
24,590 21,000 18,400 2,270 66,260 69,855
12,395 8,065 7,150 750 28,360 38,517
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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