AoeStats
← DetectiveYemitoShumafuk

Black Forest

512917523Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 27m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1248
+17
🇹🇷 Turks · Türkiye
1245
+17
🇫🇷 Celts · France
1244
+17
🇹🇷 Japanese · Türkiye
1234
+17
vs
🇻🇳 Slavs · Vietnam
1347
-21
🇨🇿 Saracens · Czechia
1272
-17
🇨🇱 Varangians · Chile
1240
-16
🇻🇳 Spanish · Vietnam
1184
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,328 9:54 17:42 — ⚔ M@A into Archers FC
47 1,307 12:19 15:56 — ⛏ Fast Castle
45 1,250 11:05 20:31 — ⛏ Fast Castle
35 979 10:25 14:01 — ⛏ Fast Castle
33 918 12:09 15:54 — ⛏ Fast Castle
31 863 11:01 14:38 27:13 ⛏ Fast Castle
31 866 11:41 16:46 — ⚔ Towers FC
30 839 11:54 18:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,925 6,870 1,550 1,240 23,585 29,473
9,860 7,530 2,540 950 20,880 22,702
6,425 6,918 2,170 970 16,483 17,259
6,900 5,202 1,270 1,740 15,112 15,355
5,525 5,265 2,520 100 13,410 14,439
5,140 3,050 1,855 2,200 12,245 13,529
5,880 4,134 1,000 810 11,824 13,434
4,275 3,254 675 330 8,534 8,685
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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