AoeStats
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Arena

511649092Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 38m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Gurjaras · Colombia
1347
+11
🇨🇴 Bohemians · Colombia
1173
+18
🇵🇪 Turks · Peru
1161
+19
🇵🇪 Romans · Peru
1030
+23
vs
🇱🇰 Persians · Sri Lanka
1443
-26
🇪🇸 Hindustanis · Spain
1331
-22
🇹🇷 Britons · Türkiye
1124
-14
🇵🇱 Bohemians · Poland
982
-9
Player eAPM Actions Feudal Castle Imperial Opening
57 2,204 10:43 16:13 36:49 ⛏ Fast Castle
45 1,745 8:29 21:03 33:48 ⚔ Towers FC
38 1,442 10:56 26:55 — ⛏ Fast Castle
38 1,452 12:23 16:06 28:29 ⛏ Fast Castle
37 1,412 10:51 14:18 37:35 ⛏ Fast Castle
31 1,192 12:47 18:23 23:31 ◆ FC into Fast Imp
31 1,182 9:58 15:45 30:02 ⛏ Fast Castle
17 662 11:04 16:03 30:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,345 8,710 12,880 3,750 47,685 53,274
15,665 17,150 4,435 1,580 38,830 45,902
15,685 12,285 7,545 1,150 36,665 38,609
15,045 10,280 6,090 950 32,365 34,627
15,750 8,215 5,615 950 30,530 32,601
10,345 7,855 8,890 0 27,090 28,903
11,110 8,340 1,700 1,250 22,400 24,666
5,790 4,687 500 2,530 13,507 14,596
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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