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Golden Pit

514580733Analyzed
4v4 RM · 22h ago on Oct 18, 2026· 39m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1197
+16
🇨🇳 Spanish · China
1193
+17
🇨🇳 Persians · China
1155
+18
🇨🇳 Varangians · China
1153
+18
vs
🇮🇳 Romans · India
1238
-18
🇴🇲 Saracens · Oman
1229
-18
🇪🇸 Bohemians · Spain
1183
-17
🇩🇪 Ethiopians · Germany
1168
-16
Player eAPM Actions Feudal Castle Imperial Opening
65 2,570 9:28 15:04 33:10 ⛏ Fast Castle
56 2,215 10:20 18:15 37:19 ⛏ Fast Castle
51 2,019 10:12 13:47 — ⛏ Fast Castle
44 1,753 11:16 21:40 — ⚔ Skirms into Archers
33 1,288 10:58 17:48 37:01 ⛏ Fast Castle
30 1,169 10:37 27:34 — ⚔ Archer Rush
28 1,087 11:51 16:02 22:03 ◆ FC into Fast Imp
24 953 9:39 20:39 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,225 13,748 8,550 3,450 38,973 42,620
18,140 10,521 7,245 1,370 37,276 39,230
12,160 6,405 5,715 2,800 27,080 31,173
11,435 10,510 1,725 1,785 25,455 27,100
12,845 6,300 6,070 200 25,415 28,842
9,845 6,767 4,235 200 21,047 23,260
8,360 5,419 3,885 2,800 20,464 22,681
6,245 5,474 1,740 1,585 15,044 16,161
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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