AoeStats
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Lombardia

508588705Analyzed
4v4 RM · 25d ago on Sep 23, 2026· 37m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
776
+13
🇺🇸 Ethiopians · United States
775
+13
🇺🇸 Sicilians · United States
768
+13
🇺🇸 Varangians · United States
717
+16
vs
🇺🇸 Mongols · United States
881
-20
🇲🇽 Byzantines · Mexico
685
-13
🇨🇳 Tatars · China
634
-11
🇲🇽 Romans · Mexico
628
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 1,441 12:23 17:34 — ⛏ Fast Castle
25 929 12:20 30:15 — ⚔ Tower Rush
24 894 10:46 24:10 — ⚔ Archer Rush
23 854 10:31 25:22 — ⚔ Scout Rush
20 762 11:01 22:37 — ⛏ Fast Castle
18 651 10:07 17:33 — ⛏ Fast Castle
12 433 12:04 16:45 — ⛏ Fast Castle
9 326 11:51 23:27 37:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,505 10,566 1,710 3,025 30,806 34,751
11,365 8,435 2,060 1,900 23,760 31,625
7,665 9,030 845 2,155 19,695 22,717
8,685 7,240 2,560 1,200 19,685 22,179
6,385 4,925 1,830 1,770 14,910 17,782
6,790 4,245 1,575 1,125 13,735 16,953
4,930 4,350 950 2,450 12,680 13,512
5,785 3,969 810 1,505 12,069 13,626
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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