AoeStats
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Arena

513968614Analyzed
4v4 RM · 22d ago on Oct 16, 2026· 45m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Britons · Peru
888
+14
🇧🇷 Vietnamese · Brazil
880
+14
🇺🇸 Persians · United States
870
+14
🇨🇦 Bohemians · Canada
816
+17
vs
🇹🇼 Shu · Taiwan
855
-16
🇦🇺 Koreans · Australia
841
-15
🇮🇳 Dravidians · India
839
-15
🇭🇰 Hindustanis · Hong Kong SAR China
801
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,504 10:33 14:46 37:39 ⛏ Fast Castle
22 1,002 9:46 13:47 30:03 ⛏ Fast Castle
17 755 11:47 17:28 32:25 ⛏ Fast Castle
16 735 11:30 16:50 33:17 ⛏ Fast Castle
16 743 10:59 16:34 — ⛏ Fast Castle
15 668 13:12 18:26 30:47 ⛏ Fast Castle
12 556 12:28 18:04 28:48 ⛏ Fast Castle
10 466 11:16 21:35 37:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,770 20,210 7,670 1,050 44,700 55,610
16,245 11,920 8,590 2,800 39,555 44,240
19,895 9,870 7,400 2,350 39,515 46,280
10,675 15,265 11,130 750 37,820 47,702
20,315 8,220 7,480 1,600 37,615 45,471
12,605 13,425 4,320 1,500 31,850 43,262
10,225 9,163 6,495 3,570 29,453 32,579
5,800 6,095 675 1,440 14,010 17,358
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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