AoeStats
← ElNegro2284

Black Forest

511130365Analyzed
4v4 RM · 15d ago on Oct 3, 2026· 60m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
803
+13
🇹🇷 Koreans · Türkiye
721
+16
🇹🇷 Jurchens · Türkiye
713
+16
🇹🇷 Maya · Türkiye
693
+17
vs
🇺🇸 Jurchens · United States
761
-17
🇦🇷 Huns · Argentina
744
-16
🇺🇸 Bohemians · United States
705
-15
🇫🇷 Tupi · France
689
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,459 11:47 18:09 32:47 ⛏ Fast Castle
38 2,288 13:35 23:33 40:50 ⚔ Drush FC
25 1,542 13:16 19:59 35:05 ⛏ Fast Castle
22 1,356 18:33 22:26 40:17 ⛏ Fast Castle
21 1,243 12:55 20:41 37:13 ⛏ Fast Castle
21 1,241 16:00 24:10 50:55 ⚔ M@A FC into Skirms
12 696 9:04 25:16 41:10 ⛏ Fast Castle
11 679 11:48 21:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,740 54,635 22,780 5,835 113,990 128,445
14,925 50,180 18,920 4,100 88,125 124,998
33,890 17,949 30,885 3,910 86,634 97,691
21,575 20,495 13,860 4,180 60,110 79,310
23,545 16,486 15,795 3,455 59,281 67,591
17,500 18,300 4,130 1,810 41,740 48,314
16,555 12,540 2,765 955 32,815 43,462
12,795 8,395 4,220 2,150 27,560 37,456
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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