AoeStats
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Arena

511504308Analyzed
4v4 RM · 16d ago on Oct 5, 2026· 38m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1383
+15
🇦🇺 Cumans · Australia
1346
+17
🇦🇺 Romans · Australia
1285
+19
🇻🇳 Poles · Vietnam
1263
+20
vs
🇩🇪 Bohemians · Germany
1415
-19
🇦🇹 Italians · Austria
1405
-20
🇳🇿 Celts · New Zealand
1316
-16
🇧🇦 Khmer · Bosnia & Herzegovina
1306
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 1,681 9:56 13:35 — ⛏ Fast Castle
39 1,514 10:51 14:32 37:57 ⛏ Fast Castle
36 1,379 10:38 14:21 — ⛏ Fast Castle
35 1,342 10:28 22:18 35:41 ⚔ M@A Rush
35 1,353 10:42 14:29 27:16 ⛏ Fast Castle
30 1,138 9:22 25:56 33:55 ⛏ Fast Castle
24 932 11:40 15:28 — ⛏ Fast Castle
22 831 10:02 13:07 32:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,660 13,090 12,670 2,200 50,620 57,544
23,655 11,915 13,220 950 49,740 53,761
15,910 12,765 3,855 320 32,850 37,112
14,855 13,226 3,350 1,010 32,441 38,422
12,380 9,115 3,050 1,050 25,595 26,942
8,525 8,680 3,455 915 21,575 23,282
6,225 6,410 3,185 2,975 18,795 19,689
6,485 5,110 385 490 12,470 12,627
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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