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African Clearing

513192554Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 48m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Varangians · Italy
1438
+11
🇮🇹 Hindustanis · Italy
1362
+14
🇮🇹 Berbers · Italy
1342
+15
🇮🇹 Vietnamese · Italy
1247
+18
vs
🇹🇼 Saracens · Taiwan
1335
-15
🇹🇼 Mongols · Taiwan
1329
-15
🇹🇼 Magyars · Taiwan
1319
-15
🇹🇼 Britons · Taiwan
1279
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,894 15:13 19:24 41:21 ⛏ Fast Castle
48 2,348 14:20 27:19 — ⚔ Scout Rush
41 2,020 12:09 18:24 39:13 ⚔ Scouts FC
41 1,992 13:23 27:12 — ⚔ Scout Rush
38 1,872 13:42 23:38 38:07 ⚔ Archer Rush
33 1,595 13:57 19:01 36:09 ⛏ Fast Castle
32 1,575 14:22 21:54 — ⚔ Skirms into Towers
30 1,471 14:06 19:31 42:37 ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
26,405 17,218 14,405 2,500 60,528 67,537
23,905 13,672 13,585 1,990 53,152 54,980
17,885 15,045 11,825 3,000 47,755 54,306
9,590 17,355 6,915 1,950 35,810 35,809
12,670 10,491 7,070 3,000 33,231 37,594
9,735 8,350 6,810 1,700 26,595 30,986
12,485 9,713 1,940 1,785 25,923 25,451
9,205 10,291 400 1,155 21,051 23,565
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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