AoeStats
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African Clearing

513245403Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 51m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
1107
+15
🇨🇦 Romans · Canada
1091
+16
🇩🇪 Spanish · Germany
1088
+16
🇺🇸 Danes · United States
1078
+16
vs
🇬🇧 Wu · United Kingdom
1116
-16
🇦🇷 Byzantines · Argentina
1105
-17
🇦🇷 Armenians · Argentina
1069
-15
🇺🇸 Shu · United States
1064
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,298 14:01 20:00 46:19 ⚔ Scout Rush
39 1,991 14:44 18:20 41:18 ⛏ Fast Castle
33 1,712 11:53 17:13 45:27 ⛏ Fast Castle
27 1,363 14:44 23:31 49:25 ⛏ Fast Castle
25 1,309 13:19 24:58 — ⚔ M@A Rush
24 1,211 12:51 26:21 — ⚔ Tower Rush
22 1,132 12:59 22:48 — ⚔ M@A Rush
20 1,023 16:46 30:25 44:36 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,700 15,763 11,685 3,550 53,698 60,665
22,525 13,970 8,755 2,350 47,600 52,460
16,025 15,508 5,910 1,955 39,398 45,581
13,515 10,421 6,970 1,700 32,606 36,719
12,365 8,490 5,295 750 26,900 29,537
8,670 10,025 5,525 1,050 25,270 28,845
7,010 5,526 1,870 880 15,286 15,069
6,905 3,994 410 1,300 12,609 12,985
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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