AoeStats
← AML4554

Nomad

514523799Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 37m 6s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1504
+14
🇫🇷 Georgians · France
1459
+16
🇺🇸 Malians · United States
1441
+17
🇫🇮 Japanese · Finland
1372
+19
vs
🇨🇳 Danes · China
1484
-18
1462
-17
🇨🇳 Khmer · China
1451
-16
🇹🇼 Mongols · Taiwan
1423
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,082 14:00 17:33 — ⛏ Fish Boom FC
42 1,570 12:45 22:27 — ⛏ Fish Boom into Galleys FC
40 1,500 13:35 17:29 — ⛏ Fish Boom FC
36 1,335 12:42 19:29 33:32 ⚔ Fish Boom into Archers
31 1,148 13:36 18:02 — ⛏ Fish Boom FC
31 1,134 12:06 17:06 — ⛏ Fish Boom FC
29 1,082 12:48 16:51 31:48 ⛏ Fish Boom FC
24 878 14:47 18:49 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,675 8,113 7,175 2,800 34,763 38,876
13,495 13,342 2,935 3,000 32,772 35,652
11,525 9,318 4,135 2,150 27,128 28,696
9,175 9,843 3,815 1,705 24,538 27,689
10,705 8,595 2,525 2,450 24,275 25,914
10,380 10,180 1,600 1,380 23,540 25,603
7,635 8,721 3,240 2,575 22,171 21,914
7,955 6,401 2,115 1,050 17,521 17,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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