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Arena

512792172Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 40m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
1098
+11
🇦🇷 Turks · Argentina
1055
+12
🇦🇷 Magyars · Argentina
1035
+13
🇦🇷 Burgundians · Argentina
972
+16
vs
🇨🇱 Inca · Chile
1015
-15
🇨🇳 Chinese · China
988
-14
🇩🇴 Danes · Dominican Republic
957
-12
🇨🇱 Armenians · Chile
923
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,414 11:25 16:33 37:14 ⛏ Fast Castle
32 1,291 10:16 19:39 — ⚔ FC into Scouts
31 1,247 11:20 16:23 34:57 ⛏ Fast Castle
24 981 12:32 16:22 — ⛏ Fast Castle
23 939 11:52 16:24 20:44 ◆ FC into Fast Imp
20 825 11:00 15:55 33:04 ⛏ Fast Castle
18 719 12:31 17:13 — ⛏ Fast Castle
14 574 11:02 26:28 — ⚔ Champis into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
14,800 6,940 7,450 3,520 32,710 34,540
9,400 9,460 7,770 3,585 30,215 37,249
9,820 9,510 3,920 2,880 26,130 27,969
9,745 9,360 3,480 2,180 24,765 27,444
10,150 8,505 4,445 1,505 24,605 27,227
9,880 8,295 5,650 200 24,025 28,309
11,220 5,405 3,350 850 20,825 31,678
5,130 4,415 1,210 660 11,415 12,646
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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